Wysłany: Nie Lut 01, 2015 11:56 am Temat postu: PROBLEM Z URUCHOMIENIEM SERWERA
witam. mam problem ze startem serwera.
LOGI KONSOLI
WARNING: No map specified! Defaulting to de_dust
Server will auto-restart if there is a crash.
Setting breakpad minidump AppID = 740
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
LD_LIBRARY_PATH=/vservers/30023/bin:/vservers/30023:/vservers/30023/bin:.:
#
#Console initialized.
#Using breakpad minidump system 740/13469.159.5926.DSC
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Unknown command "port"
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
"game_type" = "0" game client replicated - The current game type. See GameModes.txt.
"game_type" = "0" game client replicated - The current game type. See GameModes.txt.
"game_type" = "0" game client replicated - The current game type. See GameModes.txt.
Setting mapgroup to 'mg_active'
WARNING: UDP_OpenSocket: unable to bind socket
WARNING: UDP_OpenSocket: unable to bind socket
Couldn't allocate any hltv IP port, tried 1 addresses 91.121.210.221Sun 1 Feb 12:00:10 CET 2015: Server Quit
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